Не запланированный и даже неожиданный пост. Ещё с утра, даже не думал писать сегодня, но идея пришла и я не стал отказываться от неё.😄
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| Плеер на сайт |
На этот раз коснёмся темы музыки, в частности плеера для сайта.
Недавно добавил в сайдбаре виджет Музыка под настроение, теперь решил поделиться тем, как это сделать.
HTML код, JS и CSS у меня были давно, но никак не мог понять, почему он не отображает кнопки плей и паузу, и нет полосы воспроизведения. Пока не узнал, что у меня не CSS, а SCSS файл и его надо компилировать в CSS. Когда я это сделал, то плеер обрёл свой истинный вид.😄
Вот так он выглядит:

Чтобы его пощупать проходим по ссылки Пощупать!
Сейчас будем разбирать, как его установить на сайте.
Сначала подготовим список песен в mp3 формате, хотя не суть, я добавил один OGG и он прекрасно воспроизводиться, так что можно экспериментировать. Сейчас с прямыми ссылками на mp3 и не только, вообще туго, поэтому если плейлист будет не большим, то можно загрузить любимые песни на тот же гугл-сайт и от туда брать ссылки.
Далее добавляем HTML код в нужном нам месте. Для сайдбара, подойдёт виджет HTML, для вставки на страницу или пост, нужно перевести в режим HTML соответствующей кнопкой в левом верхнем углу.
Далее заменяем ссылки в HTML коде на свои и меняем нумерацию и название песен.
Для примера: То что красным меняем!
<source src=»https://archive.org/download/calexico2006-12-02..flac16/calexico2006-12-02d1t02.mp3» data-track-number=»1» />
————————-
<div class=»play-list-row» data-track-row=»1«>
<div class=»small-toggle-btn»>
<i class=»small-play-btn»><span class=»screen-reader-text»>Small toggle button</span></i>
</div>
<div class=»track-number»>
1.
</div>
<div class=»track-title»>
<a class=»playlist-track» href=»#» data-play-track=»1«>Calexico — Across The Wire</a>
</div>
Весь HTML-код:
Large toggle button00:00 / 00:00Previous track button Next track buttonMusic from the Live Music Archive
Копируем стили CSS и под уже вставленным кодом прописываем теги <style type=»text/css»>здесь всталяем стили CSS </style>
Стили CSS:
@import "//cdnjs.cloudflare.com/ajax/libs/font-awesome/4.5.0/css/font-awesome.css";
.screen-reader-text {
/* Reusable, toolbox kind of class */
position: absolute;
top: -9999px;
left: -9999px;
}
.disabled {
color: #666;
cursor: default;
}
.show {
display: inline-block !important;
}
body {
margin: 10px 0 0 0;
}
body .container {
font-family: arial, helvetica, sans-serif;
font-size: 1em;
margin: 0 auto;
width: 500px;
}
body .container .player {
height: 60px;
margin: 0;
position: relative;
width: 400px;
/* Small devices (tablets, 768px and up) */
/* Medium devices (desktops, 992px and up) */
/* Large devices (large desktops, 1200px and up) */
*zoom: 1;
}
@media (min-width: 768px) and (max-width: 991px) {
body .container .player {
width: 470px;
}
}
@media (min-width: 992px) and (max-width: 1100px) {
body .container .player {
width: 470px;
}
}
@media (min-width: 1200px) {
body .container .player {
width: 470px;
}
}
body .container .player .large-toggle-btn {
border: 1px solid #d9d9d9;
border-radius: 2px;
float: left;
font-size: 1.5em;
height: 50px;
margin: 0 10px 0 0;
overflow: hidden;
padding: 5px 0 0 0;
position: relative;
text-align: center;
vertical-align: bottom;
width: 54px;
}
body .container .player .large-toggle-btn .large-play-btn {
cursor: pointer;
display: inline-block;
position: relative;
top: -14%;
}
body .container .player .large-toggle-btn .large-play-btn:before {
content: "f04b";
font: 1.5em/1.75 "FontAwesome";
}
body .container .player .large-toggle-btn .large-pause-btn {
cursor: pointer;
display: inline-block;
position: relative;
top: -13%;
}
body .container .player .large-toggle-btn .large-pause-btn:before {
content: "f04c";
font: 1.5em/1.75 "FontAwesome";
}
body .container .player .info-box {
bottom: 10px;
left: 65px;
position: absolute;
top: 15px;
}
body .container .player .info-box .track-info-box {
float: left;
font-size: 12px;
margin: 0 0 6px 0;
visibility: hidden;
width: 400px;
*zoom: 1;
}
body .container .player .info-box .track-info-box .track-title-text {
display: inline-block;
}
body .container .player .info-box .track-info-box .audio-time {
display: inline-block;
padding: 0 0 0 5px;
width: 80px;
}
body .container .player .info-box .track-info-box:before, body .container .player .info-box .track-info-box:after {
content: " ";
display: table;
}
body .container .player .info-box .track-info-box:after {
clear: both;
display: block;
font-size: 0;
height: 0;
visibility: hidden;
}
body .container .player .progress-box {
float: left;
min-width: 270px;
position: relative;
}
body .container .player .progress-box .progress-cell {
height: 12px;
position: relative;
}
body .container .player .progress-box .progress-cell .progress {
background: #fff;
border: 1px solid #d9d9d9;
height: 8px;
position: relative;
width: auto;
}
body .container .player .progress-box .progress-cell .progress .progress-buffer {
background: #337ab7;
height: 100%;
width: 0;
}
body .container .player .progress-box .progress-cell .progress .progress-indicator {
background: #fff;
border: 1px solid #bebebe;
border-radius: 3px;
cursor: pointer;
height: 10px;
left: 0;
overflow: hidden;
position: absolute;
top: -2px;
width: 22px;
}
body .container .player .controls-box {
bottom: 10px;
left: 350px;
position: absolute;
}
body .container .player .controls-box .previous-track-btn {
cursor: pointer;
display: inline-block;
}
body .container .player .controls-box .previous-track-btn:before {
content: "f049";
font: 1em "FontAwesome";
}
body .container .player .controls-box .next-track-btn {
cursor: pointer;
display: inline-block;
}
body .container .player .controls-box .next-track-btn:before {
content: "f050";
font: 1em "FontAwesome";
}
body .container .player:before, body .container .player:after {
content: " ";
display: table;
}
body .container .player:after {
clear: both;
display: block;
font-size: 0;
height: 0;
visibility: hidden;
}
body .container .play-list {
display: block;
margin: 0 auto 20px auto;
width: 100%;
}
body .container .play-list .play-list-row {
display: block;
margin: 10px 0;
width: 100%;
*zoom: 1;
}
body .container .play-list .play-list-row .track-title .playlist-track {
color: #000;
text-decoration: none;
}
body .container .play-list .play-list-row .track-title .playlist-track:hover {
text-decoration: underline;
}
body .container .play-list .play-list-row .small-toggle-btn {
border: 1px solid #d9d9d9;
border-radius: 2px;
cursor: pointer;
display: inline-block;
height: 20px;
margin: 0 auto;
overflow: hidden;
position: relative;
text-align: center;
vertical-align: middle;
width: 20px;
}
body .container .play-list .play-list-row .small-toggle-btn .small-play-btn {
display: inline-block;
}
body .container .play-list .play-list-row .small-toggle-btn .small-play-btn:before {
content: "f04b";
font: 0.85em "FontAwesome";
}
body .container .play-list .play-list-row .small-toggle-btn .small-pause-btn {
display: inline-block;
}
body .container .play-list .play-list-row .small-toggle-btn .small-pause-btn:before {
content: "f04c";
font: 0.85em "FontAwesome";
}
body .container .play-list .play-list-row .track-number {
display: inline-block;
}
body .container .play-list .play-list-row .track-title {
display: inline-block;
}
body .container .play-list .play-list-row .track-title .playlist-track {
text-decoration: none;
}
body .container .play-list .play-list-row .track-title .playlist-track:hover {
text-decoration: underline;
}
body .container .play-list .play-list-row .track-title.active-track {
font-weight: bold;
}
body .container .play-list .play-list-row:before, body .container .play-list .play-list-row:after {
content: " ";
display: table;
}
body .container .play-list .play-list-row:after {
clear: both;
display: block;
font-size: 0;
height: 0;
visibility: hidden;
}
Завершаем JavaScript-ом: прописываем теги <script type=»text/javascript»>Здесь вставляем код JavaScript</script>
var audioPlayer = function() {
"use strict";
// Private variables
var _currentTrack = null;
var _elements = {
audio: document.getElementById("audio"),
playerButtons: {
largeToggleBtn: document.querySelector(".large-toggle-btn"),
nextTrackBtn: document.querySelector(".next-track-btn"),
previousTrackBtn: document.querySelector(".previous-track-btn"),
smallToggleBtn: document.getElementsByClassName("small-toggle-btn")
},
progressBar: document.querySelector(".progress-box"),
playListRows: document.getElementsByClassName("play-list-row"),
trackInfoBox: document.querySelector(".track-info-box")
};
var _playAHead = false;
var _progressCounter = 0;
var _progressBarIndicator = _elements.progressBar.children[0].children[0].children[1];
var _trackLoaded = false;
/**
* Determines the buffer progress.
*
* @param audio The audio element on the page.
**/
var _bufferProgress = function(audio) {
var bufferedTime = (audio.buffered.end(0) * 100) / audio.duration;
var progressBuffer = _elements.progressBar.children[0].children[0].children[0];
progressBuffer.style.width = bufferedTime + "%";
};
/**
* A utility function for getting the event cordinates based on browser type.
*
* @param e The JavaScript event.
**/
var _getXY = function(e) {
var containerX = _elements.progressBar.offsetLeft;
var containerY = _elements.progressBar.offsetTop;
var coords = {
x: null,
y: null
};
var isTouchSuopported = "ontouchstart" in window;
if (isTouchSuopported) { //For touch devices
coords.x = e.clientX - containerX;
coords.y = e.clientY - containerY;
return coords;
} else if (e.offsetX || e.offsetX === 0) { // For webkit browsers
coords.x = e.offsetX;
coords.y = e.offsetY;
return coords;
} else if (e.layerX || e.layerX === 0) { // For Mozilla firefox
coords.x = e.layerX;
coords.y = e.layerY;
return coords;
}
};
var _handleProgressIndicatorClick = function(e) {
var progressBar = document.querySelector(".progress-box");
var xCoords = _getXY(e).x;
return (xCoords - progressBar.offsetLeft) / progressBar.children[0].offsetWidth;
};
/**
* Initializes the html5 audio player and the playlist.
*
**/
var initPlayer = function() {
if (_currentTrack === 1 || _currentTrack === null) {
_elements.playerButtons.previousTrackBtn.disabled = true;
}
//Adding event listeners to playlist clickable elements.
for (var i = 0; i < _elements.playListRows.length; i++) {
var smallToggleBtn = _elements.playerButtons.smallToggleBtn[i];
var playListLink = _elements.playListRows[i].children[2].children[0];
//Playlist link clicked.
playListLink.addEventListener("click", function(e) {
e.preventDefault();
var selectedTrack = parseInt(this.parentNode.parentNode.getAttribute("data-track-row"));
if (selectedTrack !== _currentTrack) {
_resetPlayStatus();
_currentTrack = null;
_trackLoaded = false;
}
if (_trackLoaded === false) {
_currentTrack = parseInt(selectedTrack);
_setTrack();
} else {
_playBack(this);
}
}, false);
//Small toggle button clicked.
smallToggleBtn.addEventListener("click", function(e) {
e.preventDefault();
var selectedTrack = parseInt(this.parentNode.getAttribute("data-track-row"));
if (selectedTrack !== _currentTrack) {
_resetPlayStatus();
_currentTrack = null;
_trackLoaded = false;
}
if (_trackLoaded === false) {
_currentTrack = parseInt(selectedTrack);
_setTrack();
} else {
_playBack(this);
}
}, false);
}
//Audio time has changed so update it.
_elements.audio.addEventListener("timeupdate", _trackTimeChanged, false);
//Audio track has ended playing.
_elements.audio.addEventListener("ended", function(e) {
_trackHasEnded();
}, false);
//Audio error.
_elements.audio.addEventListener("error", function(e) {
switch (e.target.error.code) {
case e.target.error.MEDIA_ERR_ABORTED:
alert('You aborted the video playback.');
break;
case e.target.error.MEDIA_ERR_NETWORK:
alert('A network error caused the audio download to fail.');
break;
case e.target.error.MEDIA_ERR_DECODE:
alert('The audio playback was aborted due to a corruption problem or because the video used features your browser did not support.');
break;
case e.target.error.MEDIA_ERR_SRC_NOT_SUPPORTED:
alert('The video audio not be loaded, either because the server or network failed or because the format is not supported.');
break;
default:
alert('An unknown error occurred.');
break;
}
trackLoaded = false;
_resetPlayStatus();
}, false);
//Large toggle button clicked.
_elements.playerButtons.largeToggleBtn.addEventListener("click", function(e) {
if (_trackLoaded === false) {
_currentTrack = parseInt(1);
_setTrack()
} else {
_playBack();
}
}, false);
//Next track button clicked.
_elements.playerButtons.nextTrackBtn.addEventListener("click", function(e) {
if (this.disabled !== true) {
_currentTrack++;
_trackLoaded = false;
_resetPlayStatus();
_setTrack();
}
}, false);
//Previous track button clicked.
_elements.playerButtons.previousTrackBtn.addEventListener("click", function(e) {
if (this.disabled !== true) {
_currentTrack--;
_trackLoaded = false;
_resetPlayStatus();
_setTrack();
}
}, false);
//User is moving progress indicator.
_progressBarIndicator.addEventListener("mousedown", _mouseDown, false);
//User stops moving progress indicator.
window.addEventListener("mouseup", _mouseUp, false);
};
/**
* Handles the mousedown event by a user and determines if the mouse is being moved.
*
* @param e The event object.
**/
var _mouseDown = function(e) {
window.addEventListener("mousemove", _moveProgressIndicator, true);
audio.removeEventListener("timeupdate", _trackTimeChanged, false);
_playAHead = true;
};
/**
* Handles the mouseup event by a user.
*
* @param e The event object.
**/
var _mouseUp = function(e) {
if (_playAHead === true) {
var duration = parseFloat(audio.duration);
var progressIndicatorClick = parseFloat(_handleProgressIndicatorClick(e));
window.removeEventListener("mousemove", _moveProgressIndicator, true);
audio.currentTime = duration * progressIndicatorClick;
audio.addEventListener("timeupdate", _trackTimeChanged, false);
_playAHead = false;
}
};
/**
* Moves the progress indicator to a new point in the audio.
*
* @param e The event object.
**/
var _moveProgressIndicator = function(e) {
var newPosition = 0;
var progressBarOffsetLeft = _elements.progressBar.offsetLeft;
var progressBarWidth = 0;
var progressBarIndicator = _elements.progressBar.children[0].children[0].children[1];
var progressBarIndicatorWidth = _progressBarIndicator.offsetWidth;
var xCoords = _getXY(e).x;
progressBarWidth = _elements.progressBar.children[0].offsetWidth - progressBarIndicatorWidth;
newPosition = xCoords - progressBarOffsetLeft;
if ((newPosition >= 1) && (newPosition <= progressBarWidth)) {
progressBarIndicator.style.left = newPosition + ".px";
}
if (newPosition < 0) {
progressBarIndicator.style.left = "0";
}
if (newPosition > progressBarWidth) {
progressBarIndicator.style.left = progressBarWidth + "px";
}
};
/**
* Controls playback of the audio element.
*
**/
var _playBack = function() {
if (_elements.audio.paused) {
_elements.audio.play();
_updatePlayStatus(true);
document.title = "u25B6 " + document.title;
} else {
_elements.audio.pause();
_updatePlayStatus(false);
document.title = document.title.substr(2);
}
};
/**
* Sets the track if it hasn't already been loaded yet.
*
**/
var _setTrack = function() {
var songURL = _elements.audio.children[_currentTrack - 1].src;
_elements.audio.setAttribute("src", songURL);
_elements.audio.load();
_trackLoaded = true;
_setTrackTitle(_currentTrack, _elements.playListRows);
_setActiveItem(_currentTrack, _elements.playListRows);
_elements.trackInfoBox.style.visibility = "visible";
_playBack();
};
/**
* Sets the activly playing item within the playlist.
*
* @param currentTrack The current track number being played.
* @param playListRows The playlist object.
**/
var _setActiveItem = function(currentTrack, playListRows) {
for (var i = 0; i < playListRows.length; i++) {
playListRows[i].children[2].className = "track-title";
}
playListRows[currentTrack - 1].children[2].className = "track-title active-track";
};
/**
* Sets the text for the currently playing song.
*
* @param currentTrack The current track number being played.
* @param playListRows The playlist object.
**/
var _setTrackTitle = function(currentTrack, playListRows) {
var trackTitleBox = document.querySelector(".player .info-box .track-info-box .track-title-text");
var trackTitle = playListRows[currentTrack - 1].children[2].outerText;
trackTitleBox.innerHTML = null;
trackTitleBox.innerHTML = trackTitle;
document.title = trackTitle;
};
/**
* Plays the next track when a track has ended playing.
*
**/
var _trackHasEnded = function() {
parseInt(_currentTrack);
_currentTrack = (_currentTrack === _elements.playListRows.length) ? 1 : _currentTrack + 1;
_trackLoaded = false;
_resetPlayStatus();
_setTrack();
};
/**
* Updates the time for the song being played.
*
**/
var _trackTimeChanged = function() {
var currentTimeBox = document.querySelector(".player .info-box .track-info-box .audio-time .current-time");
var currentTime = audio.currentTime;
var duration = audio.duration;
var durationBox = document.querySelector(".player .info-box .track-info-box .audio-time .duration");
var trackCurrentTime = _trackTime(currentTime);
var trackDuration = _trackTime(duration);
currentTimeBox.innerHTML = null;
currentTimeBox.innerHTML = trackCurrentTime;
durationBox.innerHTML = null;
durationBox.innerHTML = trackDuration;
_updateProgressIndicator(audio);
_bufferProgress(audio);
};
/**
* A utility function for converting a time in miliseconds to a readable time of minutes and seconds.
*
* @param seconds The time in seconds.
*
* @return time The time in minutes and/or seconds.
**/
var _trackTime = function(seconds) {
var min = 0;
var sec = Math.floor(seconds);
var time = 0;
min = Math.floor(sec / 60);
min = min >= 10 ? min : '0' + min;
sec = Math.floor(sec % 60);
sec = sec >= 10 ? sec : '0' + sec;
time = min + ':' + sec;
return time;
};
/**
* Updates both the large and small toggle buttons accordingly.
*
* @param audioPlaying A booean value indicating if audio is playing or paused.
**/
var _updatePlayStatus = function(audioPlaying) {
if (audioPlaying) {
_elements.playerButtons.largeToggleBtn.children[0].className = "large-pause-btn";
_elements.playerButtons.smallToggleBtn[_currentTrack - 1].children[0].className = "small-pause-btn";
} else {
_elements.playerButtons.largeToggleBtn.children[0].className = "large-play-btn";
_elements.playerButtons.smallToggleBtn[_currentTrack - 1].children[0].className = "small-play-btn";
}
//Update next and previous buttons accordingly
if (_currentTrack === 1) {
_elements.playerButtons.previousTrackBtn.disabled = true;
_elements.playerButtons.previousTrackBtn.className = "previous-track-btn disabled";
} else if (_currentTrack > 1 && _currentTrack !== _elements.playListRows.length) {
_elements.playerButtons.previousTrackBtn.disabled = false;
_elements.playerButtons.previousTrackBtn.className = "previous-track-btn";
_elements.playerButtons.nextTrackBtn.disabled = false;
_elements.playerButtons.nextTrackBtn.className = "next-track-btn";
} else if (_currentTrack === _elements.playListRows.length) {
_elements.playerButtons.nextTrackBtn.disabled = true;
_elements.playerButtons.nextTrackBtn.className = "next-track-btn disabled";
}
};
/**
* Updates the location of the progress indicator according to how much time left in audio.
*
**/
var _updateProgressIndicator = function() {
var currentTime = parseFloat(_elements.audio.currentTime);
var duration = parseFloat(_elements.audio.duration);
var indicatorLocation = 0;
var progressBarWidth = parseFloat(_elements.progressBar.offsetWidth);
var progressIndicatorWidth = parseFloat(_progressBarIndicator.offsetWidth);
var progressBarIndicatorWidth = progressBarWidth - progressIndicatorWidth;
indicatorLocation = progressBarIndicatorWidth * (currentTime / duration);
_progressBarIndicator.style.left = indicatorLocation + "px";
};
/**
* Resets all toggle buttons to be play buttons.
*
**/
var _resetPlayStatus = function() {
var smallToggleBtn = _elements.playerButtons.smallToggleBtn;
_elements.playerButtons.largeToggleBtn.children[0].className = "large-play-btn";
for (var i = 0; i < smallToggleBtn.length; i++) {
if (smallToggleBtn[i].children[0].className === "small-pause-btn") {
smallToggleBtn[i].children[0].className = "small-play-btn";
}
}
};
return {
initPlayer: initPlayer
};
};
(function() {
var player = new audioPlayer();
player.initPlayer();
})();
Таким вот способом, можно установить плеер с плейлистом, перемоткой и паузой.
Есть ещё один момент. Чтобы не было таких простыней из кодов, можно вынести CSS и JS на тот же гугл-сайт, а вместо них прописать путь к ним. Это будет выглядеть примерно так:
<link href=»https://sites.google.com/site/belyipingvin/file/player.css» rel=»stylesheet» type=»text/css»></link>
<script src=»https://sites.google.com/site/belyipingvin/file/player.js«></script>
меняем то что красным
Кстати! Если Вам нужны иностранные исполнители, то можете поискать ссылки на https://archive.org . В самом html коде в конце есть ссылка.
На этом неожиданный пост, закончен. Далеко не расходитесь, я вернусь уже совсем скоро.😋
Примечание от автора:
Чтобы скопировать коды нужно навести курсор на код и кликнуть на этот значок.
![]() |
| Для копирования |
В открывшемся окне кликаем один раз и зажимаем клавиши Ctrl + A, после выделения зажимаем клавиши Ctrl + C, а для вставки Ctrl + V
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| Ctrl+A, Ctrl+C |
#ДоверяйтеДругДругу!


